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PPOPP
2003
ACM
15 years 12 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
IPPS
2009
IEEE
16 years 1 months ago
High-level estimation and trade-off analysis for adaptive real-time systems
We propose a novel design estimation method for adaptive streaming applications to be implemented on a partially reconfigurable FPGA. Based on experimental results we enable accu...
Ingo Sander, Jun Zhu, Axel Jantsch, Andreas Herrho...
UML
2004
Springer
16 years 2 days ago
A Metamodel for Generating Performance Models from UML Designs
Several different kinds of performance models can be generated from sets of scenarios that describe typical responses of a system, and their use of resources. The Core Scenario Mod...
Dorin Bogdan Petriu, C. Murray Woodside
GECCO
2004
Springer
129views Optimization» more  GECCO 2004»
16 years 3 days ago
Memetic Optimization of Video Chain Designs
Abstract. Improving image quality is the backbone of highly competitive display industry. Contemporary video processing system design is a challenging optimization problem. General...
Walid Ali, Alexander P. Topchy
DSOM
2000
Springer
15 years 11 months ago
Middleware Platform Management Based on Portable Interceptors
Abstract. Object middleware is an enabling technology for distributed applications that are required to operate in heterogeneous computing and communication environments. Although ...
Olaf Kath, Aart van Halteren, Frank Stoinski, Maar...