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» Answer set based design of knowledge systems
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KI
2008
Springer
15 years 6 months ago
Learning by Observing: Case-Based Decision Making in Complex Strategy Games
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Darko Obradovic, Armin Stahl
FLAIRS
2004
15 years 8 months ago
PIModel: A Pragmatic ITS Model Based on Instructional Automata Theory
It is a vital and challenging issue in AI community to get the "Right Information" to the "Right People" in the "Right Language" in the "Right T...
Jinxin Si, Xiaoli Yue, Cungen Cao, Yuefei Sui
EPK
2006
114views Management» more  EPK 2006»
15 years 8 months ago
Verifying Properties of (Timed) Event Driven Process Chains by Transformation to Hybrid Automata
Abstract: Event-driven Process Chains (EPCs) are a commonly used modelling technique for design and documentation of business processes. Although EPCs have an easy-to-understand no...
Stefan Denne
ICAS
2006
IEEE
207views Robotics» more  ICAS 2006»
16 years 22 days ago
Biologically-Inspired Design of Autonomous and Adaptive Grid Services
Abstract—This paper describes and evaluates a biologically-inspired network architecture that allows grid services to autonomously adapt to dynamic environment changes in the net...
Chonho Lee, Junichi Suzuki
CDC
2009
IEEE
164views Control Systems» more  CDC 2009»
15 years 4 months ago
Real-time MPC - Stability through robust MPC design
Recent results have suggested that online Model Predictive Control (MPC) can be computed quickly enough to control fast sampled systems. High-speed applications impose a hard real-...
Melanie Nicole Zeilinger, Colin Neil Jones, Davide...