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JWSR
2007
83views more  JWSR 2007»
15 years 6 months ago
Web Service Discovery and Composition for Virtual Enterprises
: One main characteristic of virtual enterprises are short-term collaborations between business partners to provide efficient and individualized services to customers. The MOVE pro...
Jürgen Dorn, Peter Hrastnik, Albert Rainer
COMPUTER
2000
128views more  COMPUTER 2000»
15 years 6 months ago
What's Ahead for Embedded Software?
hysical world. How do you adapt software abstractions designed merely to transform data to meet requirements like real-time constraints, concurrency, and stringent safety considera...
Edward A. Lee
DKE
1999
118views more  DKE 1999»
15 years 6 months ago
Designing Data Warehouses
A Data Warehouse DW is a database that collects and stores data from multiple remote and heterogeneous information sources. When a query is posed, it is evaluated locally, without...
Dimitri Theodoratos, Timos K. Sellis
MST
2010
93views more  MST 2010»
15 years 4 months ago
Atomic Congestion Games: Fast, Myopic and Concurrent
We study here the effect of concurrent greedy moves of players in atomic congestion games where n selfish agents (players) wish to select a resource each (out of m resources) so ...
Dimitris Fotakis, Alexis C. Kaporis, Paul G. Spira...
SAGT
2010
Springer
175views Game Theory» more  SAGT 2010»
15 years 4 months ago
On Learning Algorithms for Nash Equilibria
Can learning algorithms find a Nash equilibrium? This is a natural question for several reasons. Learning algorithms resemble the behavior of players in many naturally arising gam...
Constantinos Daskalakis, Rafael Frongillo, Christo...