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» Animating pervasive computing
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TEI
2010
ACM
257views Hardware» more  TEI 2010»
16 years 1 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
PERCOM
2009
ACM
16 years 1 months ago
A Dynamic Platform for Runtime Adaptation
—We present a middleware platform for assembling pervasive applications that demand fault-tolerance and adaptivity in distributed, dynamic environments. Unlike typical adaptive m...
Hubert Pham, Justin Mazzola Paluska, Umar Saif, Ch...
PERCOM
2009
ACM
16 years 1 months ago
HIPS: A Calibration-less Hybrid Indoor Positioning System Using Heterogeneous Sensors
—Positioning is a crucial task in pervasive computing, aimed at estimating the user’s positions to provide location-based services. In this paper, we study an interesting probl...
Vincent Wenchen Zheng, Junhui Zhao, Yongcai Wang, ...
PERCOM
2009
ACM
16 years 1 months ago
A Middleware Service for Coordinated Adaptation of Communication Services in Groups of Devices
—Recent research in pervasive computing has shown that context-awareness and dynamic adaptation are fundamental requirements of mobile distributed applications. However, most app...
Jordan Janeiro, Thomas Springer, Markus Endler
EICS
2009
ACM
16 years 27 days ago
TnToolkit: a design and analysis tool for ambiguous, QWERTY, and on-screen keypads
The pervasive use of ambiguous keypads for mobile text entry necessitates examination of their performance characteristics. This paper presents TnToolkit – a self-contained tool...
Steven J. Castellucci, I. Scott MacKenzie