The goal of the research is creation of an adaptation mechanism for the delivery of threedimensional content. The adaptation of content, for various network and terminal capabilit...
HyungSeok Kim, Chris Joslin, Thomas Di Giacomo, St...
Many approaches to object recognition are founded on probability theory, and can be broadly characterized as either generative or discriminative according to whether or not the dis...
This paper presents ways of approaching the design of successful character-based interactive installations. We rationalize our arguments within the context of both Disney's &...
Abstract. There are evolutionary trajectories in two different but related spaces, design space and niche space. Coevolution occurs in parallel trajectories in both spaces, with co...
We present a new focus+context (fisheye) technique for visualizing and manipulating large hierarchies. Our technique assigns more display space to a portion of the hierarchy whil...