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CGI
2004
IEEE
15 years 10 months ago
Adaptation Mechanism for Three Dimensional Content within the MPEG-21 Framework
The goal of the research is creation of an adaptation mechanism for the delivery of threedimensional content. The adaptation of content, for various network and terminal capabilit...
HyungSeok Kim, Chris Joslin, Thomas Di Giacomo, St...
CLOR
2006
15 years 10 months ago
Comparison of Generative and Discriminative Techniques for Object Detection and Classification
Many approaches to object recognition are founded on probability theory, and can be broadly characterized as either generative or discriminative according to whether or not the dis...
Ilkay Ulusoy, Christopher M. Bishop
CGI
2001
IEEE
15 years 10 months ago
Multiple Conceptions of Character-Based Interactive Installations
This paper presents ways of approaching the design of successful character-based interactive installations. We rationalize our arguments within the context of both Disney's &...
Bruce Blumberg, Bill Tomlinson, Marc Downie
PPSN
2000
Springer
15 years 10 months ago
Interacting Trajectories in Design Space and Niche Space: A Philosopher Speculates About Evolution
Abstract. There are evolutionary trajectories in two different but related spaces, design space and niche space. Coevolution occurs in parallel trajectories in both spaces, with co...
Aaron Sloman
CHI
1995
ACM
15 years 10 months ago
A Focus+Context Technique Based on Hyperbolic Geometry for Visualizing Large Hierarchies
We present a new focus+context (fisheye) technique for visualizing and manipulating large hierarchies. Our technique assigns more display space to a portion of the hierarchy whil...
John Lamping, Ramana Rao, Peter Pirolli