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» Animating pervasive computing
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HUC
2011
Springer
14 years 6 months ago
The social fMRI: measuring, understanding, and designing social mechanisms in the real world
A key challenge of data-driven social science is the gathering of high quality multi-dimensional datasets. A second challenge relates to design and execution of structured experim...
Nadav Aharony, Wei Pan, Cory Ip, Inas Khayal, Alex...
ICPR
2004
IEEE
16 years 7 months ago
Motion Capture Based on Color Error Maps in a Distributed Collaborative Environment
In this paper a composite framework for collaborative working is presented. The framework includes real-time motion tracking based on computer vision from standard webcams situate...
Alberto Del Bimbo, Alessandro Valli, Fabio Pucci, ...
CHI
2007
ACM
16 years 6 months ago
Porta-person: telepresence for the connected conference room
This paper describes a telepresence device called PortaPerson. This is the first project in a larger initiative known as the Connected Conference Room, which aims to improve the u...
Nicole Yankelovich, Nigel Simpson, Jonathan Kaplan...
CGI
2006
IEEE
16 years 15 days ago
Real-Time Rendering of Point Based Water Surfaces
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
ICPR
2006
IEEE
16 years 14 days ago
Transformation Invariance in Hand Shape Recognition
In hand shape recognition, transformation invariance is key for successful recognition. We propose a system that is invariant to small scale, translation and shape variations. Thi...
Thomas Coogan, Alistair Sutherland