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» Animating pervasive computing
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WSCG
2003
148views more  WSCG 2003»
15 years 7 months ago
The Second Order Particle System
In this paper we present an extension to the classical particle system. We unify particles, particle sources, and force generators into a second order particle system. In the seco...
Tommi Ilmonen, Janne Kontkanen
JMM2
2007
125views more  JMM2 2007»
15 years 6 months ago
The Virtuality and Reality of Augmented Reality
— This thesis explores the creative possibilities and implications of Augmented Reality, not just as a specific technology of computer science, but as one of high technologies th...
Jung Yeon Ma, Jong Soo Choi
JAR
2010
100views more  JAR 2010»
15 years 4 months ago
Geometry Constructions Language
We give a short survey of the main principles of our software for the visualisation and animation in mathematics and study the visibility and contour problems in the representation...
Predrag Janicic
SAB
2010
Springer
189views Optimization» more  SAB 2010»
15 years 4 months ago
TeXDYNA: Hierarchical Reinforcement Learning in Factored MDPs
Reinforcement learning is one of the main adaptive mechanisms that is both well documented in animal behaviour and giving rise to computational studies in animats and robots. In th...
Olga Kozlova, Olivier Sigaud, Christophe Meyer
WWW
2001
ACM
16 years 7 months ago
Improving mobile internet usability
Mobile internet technologies, such as WAP, are important for pervasive, anytime, anywhere computing. Although much progress has been made in terms of technological innovation, man...
George Buchanan, Sarah Farrant, Matt Jones, Harold...