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» Animating pervasive computing
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CHI
2005
ACM
15 years 8 months ago
Seascape and volcano: visualizing online discussions using timeless motion
Motion is the strongest visual appeal to attention [2], yet it is rarely used in the visualization of large-scale quantitative information. Motion is complex; it can vary across n...
Francis Lam, Judith S. Donath
AIIDE
2006
15 years 8 months ago
Normative Echoes: Use and Manipulation of Player Generated Content by Communities of NPCs
Normative Echoes is an interactive installation that explores ways to combine player-created content with procedural content. Animated autonomous agents inhabit virtual islands on...
Eric Baumer, Bill Tomlinson, Man Lok Yau, Thomas A...
WSCG
2003
209views more  WSCG 2003»
15 years 7 months ago
3D Reconstruction of Sports Events for Digital TV
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
C. Malerczyk, K. Klein, Torsten Wiebesiek
CGF
2008
92views more  CGF 2008»
15 years 6 months ago
Smart Motion Synthesis
Creating long motion sequences is a time-consuming task even when motion capture equipment or motion editing tools are used. In this paper, we propose a system for creating a long...
Masaki Oshita
CGF
2007
139views more  CGF 2007»
15 years 6 months ago
Online Motion Capture Marker Labeling for Multiple Interacting Articulated Targets
In this paper, we propose an online motion capture marker labeling approach for multiple interacting articulated targets. Given hundreds of unlabeled motion capture markers from m...
Qian Yu, Qing Li, Zhigang Deng