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» Animating pervasive computing
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ICIP
1999
IEEE
16 years 8 months ago
Multimodal Interaction in Collaborative Virtual Environments
Human interfaces for computer graphics systems are now evolving towards a total multi-modal approach. Information gathered using visual, audio and motion capture systems are now b...
Taro Goto, Marc Escher, Christian Zanardi, Nadia M...
IVA
2009
Springer
16 years 1 months ago
A Combined Semantic and Motion Capture Database for Real-Time Sign Language Synthesis
Over the past decade, motion capture data has become a popular research tool, and motion databases have grown exponentially. Indexing, querying, and retrieving data has thus become...
Charly Awad, Nicolas Courty, Kyle Duarte, Thibaut ...
ACII
2005
Springer
16 years 1 days ago
An Adaptive Personality Model for ECAs
Curtin University’s Talking Heads (TH) combine an MPEG-4 compliant Facial Animation Engine (FAE), an Text To Emotional Speech Synthesiser (TTES), a multi-modal Dialogue Manager (...
He Xiao, Donald Reid, Andrew Marriott, E. K. Gulla...
PG
2003
IEEE
15 years 12 months ago
Motion Perturbation Based on Simple Neuromotor Control Models
Motion capture is widely used for character animation. One of the major challenges of this technique is how to modify the captured motion in plausible ways. Previous work has focu...
KangKang Yin, Michael B. Cline, Dinesh K. Pai
IUI
1998
ACM
15 years 10 months ago
Coherent Gestures, Locomotion, and Speech in Life-like Pedagogical Agents
Life-likeanimatedinterfaceagentsforknowledge-basedlearning environments can provide timely, customized advice to support students’ problem solving. Because of their strong visua...
Stuart G. Towns, Jennifer L. Voerman, Charles B. C...