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» Animating pervasive computing
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ICALP
1997
Springer
15 years 10 months ago
NP-Completeness: A Retrospective
For a quarter of a century now, NP-completeness has been computer science's favorite paradigm, fad, punching bag, buzzword, alibi, and intellectual export. This paper is a fra...
Christos H. Papadimitriou
DSRT
2009
IEEE
15 years 10 months ago
Effect of Proactive Braking on Traffic Flow and Road Throughput
Abstract--With the emergence of pervasive computing technologies into vehicles, driving has moved from an active task of steering towards an interaction or adaptation task with res...
Andreas Riener, Alois Ferscha
APVIS
2001
15 years 8 months ago
Interaction Modes for Augmented Reality Visualization
In this paper we describe a novel use of augmented reality for information visualization. We detail the use of augmented reality as a component of InVision -- an open framework fo...
Hannah Slay, Matthew Phillips, Rudi Vernik, Bruce ...
GRAPHITE
2006
ACM
16 years 16 days ago
Impostors and pseudo-instancing for GPU crowd rendering
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds require large computational power. In this paper, we present a techniq...
Erik Millán, Isaac Rudomín
IEEECGIV
2006
IEEE
16 years 18 days ago
Stretch It - Realistic Smooth Skinning
Smooth Skinning is still the most popular method for the animation of deformable human and creature characters. It has became almost an industry standard because of its intuitiven...
Xiaosong Yang, Jian J. Zhang