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» Animating pervasive computing
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CA
2003
IEEE
15 years 12 months ago
Melting and Flowing of Viscous Volumes
We present a simple, linear 3D cellular automata approach for animating the melting process of solid volumetric models. Accurate modelling of object melting usually requires compl...
Xiaoming Wei, Wei Li, Arie E. Kaufman
CA
2002
IEEE
15 years 11 months ago
CoArt: Co-articulation Region Analysis for Control of 2D Characters
A facial analysis-synthesis framework based on a concise set of local, independently actuated, Coarticulation Regions (CR) is presented for the control of 2D animated characters. ...
Douglas Fidaleo, Ulrich Neumann
ACMACE
2009
ACM
15 years 11 months ago
Familiars: representing Facebook users' social behaviour through a reflective playful experience
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
EDOC
2007
IEEE
16 years 27 days ago
Modeling and Integrating Aspects into Component Architectures
Dependable software systems are difficult to develop because developers must understand and address several interdependent and pervasive dependability concerns. Features that addr...
Lydia Michotte, Robert B. France, Franck Fleurey
DIGRA
2005
Springer
16 years 2 days ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers