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CAPTECH
1998
Springer
15 years 10 months ago
Local and Global Skeleton Fitting Techniques for Optical Motion Capture
Identifying a precise anatomic skeleton is important in order to ensure high quality motion capture. In this paper we discuss two skeleton fitting techniques based on 3D optical ma...
Marius-Calin Silaghi, Ralf Plänkers, Ronan Bo...
CA
1997
IEEE
15 years 10 months ago
Behavioural simulation in voxel space
In this paper we present a framework for behavioural simulation. A uniform voxel space representation is used to implement the environment mechanism of the framework. An example e...
Hongwen Zhang, Brian Wyvill
JCDL
2003
ACM
109views Education» more  JCDL 2003»
15 years 11 months ago
How to Turn the Page
Can digital libraries provide a reading experience that more closely resembles a real book than a scrolled or paginated electronic display? This paper describes a prototype page-t...
Yi-Chun Chu, Ian H. Witten, Richard Lobb, David Ba...
GRAPHICSINTERFACE
2004
15 years 8 months ago
Interactive Virtual Materials
In this paper we present a fast and robust approach for simulating elasto-plastic materials and fracture in real time. Our method extends the warped stiffness finite element appro...
Matthias Müller, Markus H. Gross
GRAPHICSINTERFACE
2001
15 years 8 months ago
Realistic and Controllable Fire Simulation
We introduce a set of techniques that are used together to produce realistic-looking animations of burning objects. These include a new method for simulating spreading on polygona...
Philippe Beaudoin, Sébastien Paquet, Pierre...