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APGV
2008
ACM
126views Visualization» more  APGV 2008»
15 years 8 months ago
Effect of scenario on perceptual sensitivity to errors in animation
simulations compare to similar measurements done in more abstract settings. We find that participant tolerance for certain types of errors is significantly higher in a realistic sn...
Paul S. A. Reitsma, Carol O'Sullivan
CGF
2008
124views more  CGF 2008»
15 years 6 months ago
Real-time Animation of Sand-Water Interaction
Recent advances in physically-based simulations have made it possible to generate realistic animations. However, in the case of solid-fluid coupling, wetting effects have rarely b...
Witawat Rungjiratananon, Zoltan Szego, Yoshihiro K...
TOG
2002
167views more  TOG 2002»
15 years 6 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
EVOW
2007
Springer
16 years 20 days ago
Toward Greater Artistic Control for Interactive Evolution of Images and Animation
We present several practical improvements to the interactive evolution of 2D images, some of which are also applicable to more general genetic programming problems. We introduce tr...
David A. Hart
PAMI
2008
159views more  PAMI 2008»
15 years 6 months ago
Analysis of Head Gesture and Prosody Patterns for Prosody-Driven Head-Gesture Animation
We propose a new two-stage framework for joint analysis of head gesture and speech prosody patterns of a speaker toward automatic realistic synthesis of head gestures from speech p...
Mehmet Emre Sargin, Yücel Yemez, Engin Erzin,...