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EGH
2003
Springer
15 years 11 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
ESA
2003
Springer
116views Algorithms» more  ESA 2003»
15 years 11 months ago
Smoothed Motion Complexity
We propose a new complexity measure for movement of objects, the smoothed motion complexity. Many applications are based on algorithms dealing with moving objects, but usually data...
Valentina Damerow, Friedhelm Meyer auf der Heide, ...
ESSMAC
2003
Springer
15 years 11 months ago
Joint Optimization of Wireless Communication and Networked Control Systems
Abstract. We consider a linear system, such as an estimator or a controller, in which several signals are transmitted over wireless communication channels. With the coding and medi...
Lin Xiao, Mikael Johansson, Haitham A. Hindi, Step...
FPGA
2003
ACM
137views FPGA» more  FPGA 2003»
15 years 11 months ago
Customized regular channel design in FPGAs
FPGAs are one of the essential components in platform-based embedded systems. Such systems are customized and applied only to a limited set of applications. Also some applications...
Elaheh Bozorgzadeh, Majid Sarrafzadeh
ICADL
2003
Springer
140views Education» more  ICADL 2003»
15 years 11 months ago
LVS Digital Library Cluster with Fair Memory Utilization
A digital library system consists of LVS(Linux Virtual Server) operating with software clustering technology provides is designed on Linux environment. In the cluster of servers fa...
MinHwan Ok, Kyeongmo Kang, Myong-Soon Park
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