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UIST
2006
ACM
16 years 12 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
WS
2006
ACM
16 years 12 days ago
Proactive security for mobile messaging networks
The interoperability of IM (Instant Messaging) and SMS (Short Messaging Service) networks allows users to seamlessly use a variety of computing devices from desktops to cellular p...
Abhijit Bose, Kang G. Shin
CCGRID
2005
IEEE
16 years 2 days ago
Mapping DAG-based applications to multiclusters with background workload
Before an application modelled as a Directed Acyclic Graph (DAG) is executed on a heterogeneous system, a DAG mapping policy is often enacted. After mapping, the tasks (in the DAG...
Ligang He, Stephen A. Jarvis, Daniel P. Spooner, D...
CEC
2005
IEEE
16 years 2 days ago
Sensorimotor experience and its metrics: informational geometry and the temporal horizon
Abstract- We introduce metrics on sensorimotor experience at various temporal scales based on informationtheory. Sensorimotor variables through which the experience of an agent fl...
Chrystopher L. Nehaniv
CIBCB
2005
IEEE
16 years 2 days ago
Toward Protein Structure Analysis with Self-Organizing Maps
- Establishing structure-function relationships on the proteomic scale is a unique challenge faced by bioinformatics and molecular biosciences. Large protein families represent nat...
Lutz Hamel, Gongqin Sun, Jing Zhang
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