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PRIMA
2009
Springer
15 years 11 months ago
Participatory Simulation Environment gumonji/Q: A Network Game Empowered by Agents
Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
Shohei Yamane, Shoichi Sawada, Hiromitsu Hattori, ...
INTERSENSE
2006
ACM
16 years 20 days ago
Addressing network heterogeneity in pervasive application environments
— Pervasive computing applications typically involve rich interactions and heterogeneous network types; e.g. involving the collation of data from a sensor network into a replicat...
Paul Grace, Geoff Coulson, Gordon S. Blair, Barry ...
ICDCS
2010
IEEE
15 years 10 months ago
Fingerprinting Mobile User Positions in Sensor Networks
- We demonstrate that the network flux over the sensor network provides us fingerprint information about the mobile users within the field. Such information is exoteric in the phys...
Mo Li, Xiaoye Jiang, Leonidas J. Guibas
HUC
2007
Springer
16 years 26 days ago
A Statistical Reasoning System for Medication Prompting
We describe our experience building and using a reasoning system for providing context-based prompts to elders to take their medication. We describe the process of specification, ...
Sengul Vurgun, Matthai Philipose, Misha Pavel
IFIP
2000
Springer
15 years 10 months ago
Information Systems Conceptual Foundations: Looking Backward and Forward
The academic field of information systems has developed because organizations use a specialized body of knowledge about information and communications systems. Teaching and resear...
Gordon B. Davis