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CHI
2004
ACM
16 years 7 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
ICAC
2009
IEEE
16 years 1 months ago
Applying genetic algorithms to decision making in autonomic computing systems
Increasingly, applications need to be able to self-reconfigure in response to changing requirements and environmental conditions. Autonomic computing has been proposed as a means...
Andres J. Ramirez, David B. Knoester, Betty H. C. ...
OOPSLA
2009
Springer
16 years 1 months ago
Thorn: robust, concurrent, extensible scripting on the JVM
Scripting languages enjoy great popularity due their support for rapid and exploratory development. They typically have lightweight syntax, weak data privacy, dynamic typing, powe...
Bard Bloom, John Field, Nathaniel Nystrom, Johan &...
HICSS
2008
IEEE
235views Biometrics» more  HICSS 2008»
16 years 1 months ago
WikiWinWin: A Wiki Based System for Collaborative Requirements Negotiation
Defining requirements is one of the most critical activities in the development of software intensive systems. The EasyWinWin system has been very good in capturing initial requir...
Da Yang, Di Wu, Supannika Koolmanojwong, A. Winsor...
ICAC
2008
IEEE
16 years 1 months ago
Digital Evolution of Behavioral Models for Autonomic Systems
We describe an automated method to generating models of an autonomic system. Specifically, we generate UML state diagrams for a set of interacting objects, including the extensio...
Heather Goldsby, Betty H. C. Cheng, Philip K. McKi...