— We present a decentralized, scalable approach to assembling a group of heterogeneous parts into different products using a swarm of robots. While the assembly plans are predete...
— This paper presents inverse position kinematics algorithms with real time capability for Justin, a robotic system with high redundancy and many degrees of freedom. The combinat...
Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
In most real-time applications, deadlines are artifices that need to be enforced to meet different performance requirements. For example, in periodic task sets, jitter requiremen...
Hoai Hoang, Giorgio C. Buttazzo, Magnus Jonsson, S...
Abstract. The A3M project aimed to define basic building blocks of a middleware meeting both dependability and real-time requirements for a wide range of space systems and applicat...
Christophe Honvault, Marc Le Roy, Pascal Gula, Jea...