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GRAPHICSINTERFACE
1998
15 years 7 months ago
Active Implicit Surface for Animation
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
Mathieu Desbrun, Marie-Paule Gascuel
ACRI
2006
Springer
16 years 15 days ago
Interactive Terrain Simulation and Force Distribution Models in Sand Piles
This paper presents an application of Cellular Automata in the field of dry Granular Systems modelling. While the study of granular systems is not a recent field, no efficient mo...
Marta Pla-Castells, Ignacio García-Fern&aac...
HICSS
1994
IEEE
118views Biometrics» more  HICSS 1994»
15 years 10 months ago
A Distributed Architecture for an Instructable Problem Solver
Our research goal is to design systems that enable humans to teach tedious, repetitive, simple tasks to a computer. We propose here a learner/problem solver architecture for such ...
Jacky Baltes, Bruce A. MacDonald
MASCOTS
2010
15 years 8 months ago
Modeling the Run-time Behavior of Transactional Memory
In this paper, we develop a queuing theory based analytical model to evaluate the performance of transactional memory. Based on the statistical characteristics observed on actual e...
Zhengyu He, Bo Hong
CLUSTER
2003
IEEE
15 years 11 months ago
Coordinated Checkpoint versus Message Log for Fault Tolerant MPI
— Large Clusters, high availability clusters and Grid deployments often suffer from network, node or operating system faults and thus require the use of fault tolerant programmin...
Aurelien Bouteiller, Pierre Lemarinier, Gér...