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FDG
2009
ACM
15 years 11 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
ICVS
2001
Springer
15 years 11 months ago
A Stereo Vision System for Support of Planetary Surface Exploration
In this paper a system will be presented that was developed for ESA for the support of planetary exploration. The system that is sent to the planetary surface consists of a rover a...
Maarten Vergauwen, Marc Pollefeys, Luc J. Van Gool
ICCV
1999
IEEE
15 years 11 months ago
What Can Be Determined from a Full and a Weak Perspective Image?
This paper presents a first investigation on the structure from motion problem from the combination of full and weak perspective images. This problem arises in multiresolution obj...
Zhengyou Zhang, P. Anandan, Heung-Yeung Shum
SIGGRAPH
1998
ACM
15 years 11 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
FTRTFT
1998
Springer
15 years 11 months ago
On the Need for Practical Formal Methods
A controversial issue in the formal methods community is the degree to which mathematical sophistication and theorem proving skills should be needed to apply a formal method. A fun...
Constance L. Heitmeyer
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