Sciweavers

12257 search results - page 1979 / 2452
» Analysis of Algorithms
Sort
View
ICNP
2003
IEEE
16 years 5 days ago
Dynamic Clustering for Acoustic Target Tracking in Wireless Sensor Networks
Abstract—In the paper, we devise and evaluate a fully decentralized, light-weight, dynamic clustering algorithm for target tracking. Instead of assuming the same role for all the...
Wei-Peng Chen, Jennifer C. Hou, Lui Sha
ISCAS
2003
IEEE
201views Hardware» more  ISCAS 2003»
16 years 5 days ago
A regularized simultaneous autoregressive model for texture classification
In this paper, we present a new method for texture classification which we call the regularized simultaneous autoregressive method (RSAR). The regularization technique is introduc...
Yao-wei Wang, Yan-fei Wang, Wen Gao, Yong Xue
VISUALIZATION
2002
IEEE
15 years 11 months ago
Fast Visualization of Plane-Like Structures in Voxel Data
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
Steffen Prohaska, Hans-Christian Hege
SIGMETRICS
2010
ACM
173views Hardware» more  SIGMETRICS 2010»
15 years 11 months ago
Channel fragmentation in dynamic spectrum access systems: a theoretical study
Dynamic Spectrum Access systems exploit temporarily available spectrum (‘white spaces’) and can spread transmissions over a number of non-contiguous sub-channels. Such methods...
Edward G. Coffman Jr., Philippe Robert, Florian Si...
FUN
2010
Springer
293views Algorithms» more  FUN 2010»
15 years 11 months ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek
« Prev « First page 1979 / 2452 Last » Next »