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CG
2004
Springer
15 years 6 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
HAPTICS
2009
IEEE
16 years 1 months ago
Determining appropriate parameters to elicit linear and circular apparent motion using vibrotactile cues
This paper reports on two experiments we conducted to look at how to design effective linear and circular apparent-motion displays. Using a two-tactor array on the upper arm, the ...
Masataka Niwa, Robert W. Lindeman, Yuichi Itoh, Fu...
3DPVT
2004
IEEE
15 years 10 months ago
Recognition of Object Contours from Stereo Images: An Edge Combination Approach
In this paper, we present an algorithm to combine edge information from stereo-derived depth maps with edges from the original intensity/color image to improve the contour detecti...
Margrit Gelautz, Danijela Markovic
CVPR
2010
IEEE
16 years 3 months ago
Building and Using a Semantivisual Image Hierarchy
A semantically meaningful image hierarchy can ease the human effort in organizing thousands and millions of pictures (e.g., personal albums), and help to improve performance of en...
Li-Jia Li, Chong Wang, Yongwhan Lim, David Blei, L...
PG
1999
IEEE
15 years 11 months ago
An Improved TIN Compression Using Delaunay Triangulation
In this paper we introduce a new compression technique for the connectivity of a Triangulated Irregular Network (TIN) by using Delaunay triangulation. The strategy in this paper i...
Yang-Soo Kim, Dong-Gyu Park, Ho-Youl Jung, Hwan-Gu...