Beginning with the adoption of the de-facto standard for wireless LAN communications IEEE 802.11 in 1999 we can observe a continuous growth of public wireless LAN hotspots that pro...
This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
A framework is described for analyzing keystroke level data from instant messages (IM). This is unlike other analyses of IM which employ server-based logs of messages. This framew...
This paper describes and analyses the early developmental stages of a community learning network based in an urban community and social service agency. With government funding, th...
Robert Luke, Andrew Clement, Randall Terada, Domin...
Many program analyses can be reduced to graph reachability problems involving a limited form of context-free language reachability called Dyck-CFL reachability. We show a new redu...