Transactional Memory is a concurrent programming API in which concurrent threads synchronize via transactions (instead of locks). Although this model has mostly been studied in the...
This paper presents specialized code generation techniques and runtime optimizations for developing light-weight XML Web services for embedded devices. The optimizations are imple...
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
abstract February 6, 2004 Security protocols typically employ an authentication phase followed by a protected data exchange. In some cases, such TLS, these two phases are tightly ...
This paper deals with specific issues related to the design of distributed embedded systems implemented with mixed, event-triggered and time-triggered task sets, which communicate...