We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
We present an approximation scheme for optimizing certain Quadratic Integer Programming problems with positive semidefinite objective functions and global linear constraints. Thi...
We consider the problem of learning and verifying hidden graphs and their properties given query access to the graphs. We analyze various queries (edge detection, edge counting, sh...
Graph cuts methods are at the core of many state-of-theart algorithms in computer vision due to their efficiency in computing globally optimal solutions. In this paper, we solve t...
Graph data are subject to uncertainties in many applications due to incompleteness and imprecision of data. Mining uncertain graph data is semantically different from and computat...