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ATAL
2008
Springer
15 years 8 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen
ICML
2005
IEEE
16 years 7 months ago
Learning predictive representations from a history
Predictive State Representations (PSRs) have shown a great deal of promise as an alternative to Markov models. However, learning a PSR from a single stream of data generated from ...
Eric Wiewiora
ICML
2010
IEEE
15 years 7 months ago
Toward Off-Policy Learning Control with Function Approximation
We present the first temporal-difference learning algorithm for off-policy control with unrestricted linear function approximation whose per-time-step complexity is linear in the ...
Hamid Reza Maei, Csaba Szepesvári, Shalabh ...
VLDB
2006
ACM
162views Database» more  VLDB 2006»
16 years 6 months ago
Dependency trees in sub-linear time and bounded memory
We focus on the problem of efficient learning of dependency trees. Once grown, they can be used as a special case of a Bayesian network, for PDF approximation, and for many other u...
Dan Pelleg, Andrew W. Moore
EVOW
2010
Springer
16 years 1 months ago
Towards a Generic Framework for Automated Video Game Level Creation
This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
Nathan Sorenson, Philippe Pasquier