Sciweavers

510 search results - page 38 / 102
» An interactive lecture approach to teaching computer science
Sort
View
PDC
2006
ACM
16 years 4 days ago
A participatory design agenda for ubiquitous computing and multimodal interaction: a case study of dental practice
This paper reflects upon our attempts to bring a participatory design approach to design research into interfaces that better support dental practice. The project brought together...
Tim Cederman-Haysom, Margot Brereton
SIGCSE
2002
ACM
202views Education» more  SIGCSE 2002»
15 years 5 months ago
A tutorial program for propositional logic with human/computer interactive learning
This paper describes a tutorial program that serves a double role as an educational tool and a research environment. First, it introduces students to fundamental concepts of propo...
Stacy Lukins, Alan Levicki, Jennifer Burg
ROBOCUP
1998
Springer
132views Robotics» more  ROBOCUP 1998»
15 years 10 months ago
BabyTigers-98: Osaka Legged Robot Team
The Osaka Legged Robot Team, BabyTigers-98, attended the First Sony Legged Robot Competition and Demonstration which was held at La Cite La Villeta, a science and technology museum...
Noriaki Mitsunaga, Minoru Asada, Chizuko Mishima
SIGPLAN
2008
15 years 6 months ago
Programming languages in a liberal arts education
Liberal arts curricula emphasize breadth of a student's educational experience, critical reasoning, and intellectual discourse to a greater degree than pre-professional train...
Kim B. Bruce, Stephen N. Freund
SIGCSE
2009
ACM
110views Education» more  SIGCSE 2009»
16 years 6 months ago
Personalizing CS1 with robots
We have developed a CS1 curriculum that uses a robotics context to teach introductory programming [1]. Core to our approach is that each student has their own personal robot. Our ...
Jay Summet, Deepak Kumar, Keith J. O'Hara, Daniel ...