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» An interactive lecture approach to teaching computer science
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FASE
2000
Springer
15 years 9 months ago
From Play-In Scenarios to Code: An Achievable Dream
g higher levels of abstraction with automated downward transformations has always been the way to go, as long as the engineers who do the actual work are th the abstractions. A dev...
David Harel
SAFECOMP
2000
Springer
15 years 9 months ago
Assessment of the Reliability of Fault-Tolerant Software: A Bayesian Approach
Fault tolerant systems based on the use of software design diversity may be able to achieve high levels of reliability more cost-effectively than other approaches, such as heroic ...
Bev Littlewood, Peter T. Popov, Lorenzo Strigini
HICSS
2007
IEEE
108views Biometrics» more  HICSS 2007»
16 years 15 days ago
Human Computer Interaction in the Pre-Hospital Setting
This paper describes the human computer interface of a new emergency medical services application, which uses several emerging technologies to clarify the inherent complexity and ...
Mark Gaynor, Dan Myung, Raj Patel, Steve Moulton
HT
2000
ACM
15 years 10 months ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson
SIGCSE
2000
ACM
120views Education» more  SIGCSE 2000»
15 years 10 months ago
Object-orientation in Java for scientific programmers
Scientific programmers have traditionally programmed in entirely sequential languages such as Fortran, C or Pascal and it could be argued that object-orientation is not a concept ...
Judith Bishop, Nigel Bishop