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» An expert system for the design of agents
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ATAL
2005
Springer
16 years 1 days ago
Thespian: using multi-agent fitting to craft interactive drama
There has been a growing interest in designing multi-agent based interactive dramas. A key research challenge faced in the design of these systems is to support open-ended user in...
Mei Si, Stacy Marsella, David V. Pynadath
IAT
2007
IEEE
16 years 24 days ago
Comparing Route Selection Strategies in Collaborative Traffic Flow Management
Today’s air traffic management system is not expected to scale to the projected increase in traffic over the next two decades. Enhanced collaboration between the controllers and...
Shawn R. Wolfe, Francis Y. Enomoto, Peter A. Jarvi...
AAAI
2007
15 years 8 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
ATAL
2009
Springer
16 years 1 months ago
Effective tag mechanisms for evolving cooperation
Certain observable features (tags), shared by a group of similar agents, can be used to signal intentions and can be effectively used to infer unobservable properties. Such infere...
Matthew Matlock, Sandip Sen
HICSS
2008
IEEE
113views Biometrics» more  HICSS 2008»
16 years 28 days ago
MONSOON: A Coevolutionary Multiobjective Adaptation Framework for Dynamic Wireless Sensor Networks
Wireless sensor applications (WSNs) are often required to simultaneously satisfy conflicting operational objectives (e.g., latency and power consumption). Based on an observation...
Pruet Boonma, Junichi Suzuki