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DIMEA
2008
223views Multimedia» more  DIMEA 2008»
15 years 8 months ago
Toward accessible 3D virtual environments for the blind and visually impaired
3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...
FPLAY
2008
15 years 8 months ago
Intelligent adaptation of digital game-based learning
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
ETS
2000
IEEE
126views Hardware» more  ETS 2000»
15 years 6 months ago
Dynamic Goal-Based Role-Play Simulation on the Web: A Case Study
This paper outlines and discusses the pedagogical approach, the technical design architecture, and an innovative implementation of a collaborative role-play simulation technology ...
Som Naidu, Albert Ip, Roni Linser
ATAL
2010
Springer
15 years 7 months ago
Hybrid transitive trust mechanisms
Establishing trust amongst agents is of central importance to the development of well-functioning multi-agent systems. For example, the anonymity of transactions on the Internet c...
Jie Tang, Sven Seuken, David C. Parkes
ATAL
2005
Springer
16 years 1 days ago
On the dynamics of delegation, cooperation, and control: a logical account
We present dcl-pc: a dynamic logic of delegation and cooperation. The logical foundation of dcl-pc is cl-pc, a logic for reasoning about cooperation in which the powers of agents ...
Wiebe van der Hoek, Michael Wooldridge