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» An expert system for the design of agents
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SASO
2009
IEEE
16 years 1 months ago
Teleological Software Adaptation
—We examine the use of teleological metareasoning for self-adaptation in game-playing software agents. The goal of our work is to develop an interactive environment in which the ...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
AOSE
2005
Springer
16 years 1 days ago
Dynamically Generated User-Specified MAS
This paper presents an innovative multi-agent system development approach called mission-based on-demand agent generation. This approach allows agents to be dynamically composed at...
Glenn T. Jayaputera, Arkady B. Zaslavsky, Seng Wai...
ISWC
2003
IEEE
15 years 11 months ago
KeyMenu: A Keyboard Based Hierarchical Menu
KeyMenu is a keyboard based hierarchical menu system intended for use on a wearable computer. It is designed for use in conjunction with the Twiddler one–handed wearable keyboar...
Kent Lyons, Nirmal J. Patel, Thad Starner
SIGCSE
2008
ACM
92views Education» more  SIGCSE 2008»
15 years 6 months ago
Patterns for programming in parallel, pedagogically
Pipeline, Delta, and Black Hole are three simple patterns used in concurrent software design. We recently presented these and other patterns for parallelism at a nine-hour worksho...
Matthew C. Jadud, Jon Simpson, Christian L. Jacobs...
P2P
2002
IEEE
114views Communications» more  P2P 2002»
15 years 11 months ago
Integrating Peer-to-Peer Networking and Computing in the AgentScape Framework
The combination of peer-to-peer networking and agentbased computing seems to be a perfect match. Agents are cooperative and communication oriented, while peerto-peer networks typi...
Benno J. Overeinder, Etienne Posthumus, Frances M....