The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
It is well known that there cannot be a single "best" heuristic for optimal planning in general. One way of overcoming this is by combining admissible heuristics (e.g. b...
We study query authentication schemes, algorithmic and cryptographic constructions that provide efficient and secure protocols for verifying the results of queries over structured...
With the rapid development in graphics hardware and volume rendering techniques, many volumetric datasets can now be rendered in real time on a standard PC equipped with a commodi...
Sharing huge, massively distributed databases in P2P systems is inherently difficult. As the amount of stored data increases, data localization techniques become no longer suffi...
Rabab Hayek, Guillaume Raschia, Patrick Valduriez,...