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AAAI
2010
15 years 8 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
177
Voted
AAAI
2010
15 years 8 months ago
To Max or Not to Max: Online Learning for Speeding Up Optimal Planning
It is well known that there cannot be a single "best" heuristic for optimal planning in general. One way of overcoming this is by combining admissible heuristics (e.g. b...
Carmel Domshlak, Erez Karpas, Shaul Markovitch
182
Voted
AMW
2010
15 years 8 months ago
Certification and Authentication of Data Structures
We study query authentication schemes, algorithmic and cryptographic constructions that provide efficient and secure protocols for verifying the results of queries over structured...
Roberto Tamassia, Nikos Triandopoulos
APVIS
2010
15 years 8 months ago
Quantitative effectiveness measures for direct volume rendered images
With the rapid development in graphics hardware and volume rendering techniques, many volumetric datasets can now be rendered in real time on a standard PC equipped with a commodi...
Yingcai Wu, Huamin Qu, Ka-Kei Chung, Ming-Yuen Cha...
BDA
2007
15 years 8 months ago
PeerSum: Summary Management in P2P Systems
Sharing huge, massively distributed databases in P2P systems is inherently difficult. As the amount of stored data increases, data localization techniques become no longer suffi...
Rabab Hayek, Guillaume Raschia, Patrick Valduriez,...
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