—One of the most interesting and still not completely understood phenomena happening in Social Network Sites is their ability to spread (or not) units of information which may ag...
Player enjoyment is perhaps the most important issue in successful game design, but is previously not addressed in the area of Pervasive games. Departing from the GameFlow model of...
Ford has introduced a non-monotonic logic, System LS, inspired by an empirical study of human non-monotonic reasoning. We define here a defeasible logic FDL based on Ford’s logi...
This paper analyzes competition between mutual funds in a multiple funds version of the model of Hugonnier and Kaniel [17]. We characterize the set of equilibria for this portfoli...
In this paper, we introduce a linearity test for fuzzy rule-based models in the framework of time series modeling. To do so, we explore a family of statistical models, the regime ...