We show how to uniformly distribute data at random (not to be confounded with permutation routing) in two settings that are able to deal with massive data: coarse grained parallel...
Processing of mesh edges lies at the core of many advanced realtime rendering techniques, ranging from shadow and silhouette computations, to motion blur and fur rendering. We pre...
Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugue...
In this paper, we focus on efficiently achieving Proportional Delay Differentiation (PDD), an instance of the Proportional Differentiation Model (PDM) first proposed under the Dif...
Abstract-This paper proposes an adaptive bandwidth control algorithm that efficiently provides aggregate loss guarantee to resolve the problem of inefficient bandwidth allocation d...
Peerapon Siripongwutikorn, Sujata Banerjee, David ...
There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...