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EGH
2004
Springer
15 years 10 months ago
Efficient partitioning of fragment shaders for multiple-output hardware
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Tim Foley, Mike Houston, Pat Hanrahan
CHES
2003
Springer
146views Cryptology» more  CHES 2003»
15 years 10 months ago
Efficient Implementation of Rijndael Encryption in Reconfigurable Hardware: Improvements and Design Tradeoffs
Abstract. Performance evaluation of the Advanced Encryption Standard candidates has led to intensive study of both hardware and software implementations. However, although plentifu...
François-Xavier Standaert, Gaël Rouvro...
CONSTRAINTS
2008
95views more  CONSTRAINTS 2008»
15 years 6 months ago
Efficient Sequence Alignment with Side-Constraints by Cluster Tree Elimination
Aligning DNA and protein sequences is a core technique in molecular biology. Often, it is desirable to include partial prior knowledge and conditions in an alignment. Going beyond...
Sebastian Will, Anke Busch, Rolf Backofen
AI
2004
Springer
15 years 6 months ago
Efficient learning equilibrium
Efficient Learning Equilibrium (ELE) is a natural solution concept for multi-agent encounters with incomplete information. It requires the learning algorithms themselves to be in ...
Ronen I. Brafman, Moshe Tennenholtz
RAS
2008
124views more  RAS 2008»
15 years 5 months ago
On redundancy, efficiency, and robustness in coverage for multiple robots
Motivated by potential efficiency and robustness gains, there is growing interest in the use of multiple robots for coverage. In coverage, robots visit every point in a target are...
Noam Hazon, Gal A. Kaminka