Sciweavers

9412 search results - page 1588 / 1883
» An aspect-oriented generative approach
Sort
View
GECCO
2008
Springer
139views Optimization» more  GECCO 2008»
15 years 7 months ago
Evolutionary design of dynamic SwarmScapes
This paper discusses interactive evolutionary algorithms and their application in swarm-based image generation. From an artist’s perspective, the computer-generated patterns oï¬...
Namrata Khemka, Scott Novakowski, Gerald Hushlak, ...
GECCO
2008
Springer
158views Optimization» more  GECCO 2008»
15 years 7 months ago
Objective reduction using a feature selection technique
This paper introduces two new algorithms to reduce the number of objectives in a multiobjective problem by identifying the most conflicting objectives. The proposed algorithms ar...
Antonio López Jaimes, Carlos A. Coello Coel...
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 7 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
ICMCS
2010
IEEE
186views Multimedia» more  ICMCS 2010»
15 years 7 months ago
Worthy visual content on mobile through interactive video streaming
This paper builds on an interactive streaming architecture that supports both user feedback interpretation, and temporal juxtaposition of multiple video bitstreams in a single str...
Ivan Alen Fernandez, Christophe De Vleeschouwer, F...
ICML
2010
IEEE
15 years 7 months ago
Bayesian Multi-Task Reinforcement Learning
We consider the problem of multi-task reinforcement learning where the learner is provided with a set of tasks, for which only a small number of samples can be generated for any g...
Alessandro Lazaric, Mohammad Ghavamzadeh
« Prev « First page 1588 / 1883 Last » Next »