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VISUALIZATION
2003
IEEE
16 years 2 days ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
VISUALIZATION
2003
IEEE
16 years 2 days ago
Video Visualization
We present a feasibility study on using video visualization to aid snooker skill training. By involving the coaches and players in the loop of intelligent reasoning, our approach ...
Gareth Daniel, Min Chen
VISUALIZATION
2003
IEEE
16 years 2 days ago
A Constraint-Based Technique for Haptic Volume Exploration
We present a haptic rendering technique that uses directional constraints to facilitate enhanced exploration modes for volumetric datasets. The algorithm restricts user motion in ...
Milan Ikits, J. Dean Brederson, Charles D. Hansen,...
VISUALIZATION
2003
IEEE
16 years 2 days ago
A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields
We propose Unsteady Flow Advection–Convolution (UFAC) as a novel visualization approach for unsteady flows. It performs time evolution governed by pathlines, but builds spatial...
Daniel Weiskopf, Gordon Erlebacher, Thomas Ertl
VTS
2003
IEEE
115views Hardware» more  VTS 2003»
16 years 2 days ago
Fault Testing for Reversible Circuits
Irreversible computation necessarily results in energy dissipation due to information loss. While small in comparison to the power consumption of today’s VLSI circuits, if curre...
Ketan N. Patel, John P. Hayes, Igor L. Markov
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