Sciweavers

2142 search results - page 280 / 429
» An aspect-oriented approach for implementing evolutionary co...
Sort
View
MHCI
2005
Springer
15 years 12 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
NETGAMES
2004
ACM
15 years 12 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
CGF
2005
252views more  CGF 2005»
15 years 6 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...
DSN
2009
IEEE
16 years 1 months ago
VNsnap: Taking snapshots of virtual networked environments with minimal downtime
A virtual networked environment (VNE) consists of virtual machines (VMs) connected by a virtual network. It has been adopted to create “virtual infrastructures” for individual...
Ardalan Kangarlou, Patrick Eugster, Dongyan Xu
APSCC
2007
IEEE
16 years 23 days ago
Platform EGO Web Service Gateway
Although grid computing has adopted Web services technology to deal with platforms heterogeneity and to enhance service and application interoperability, it is still a challenge t...
Xiaohui Wei, Jishan Gao, Xiao lei Ding, Shutao Yua...