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NETGAMES
2004
ACM
15 years 12 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
DATE
2004
IEEE
143views Hardware» more  DATE 2004»
15 years 10 months ago
Fault-Tolerant Deployment of Embedded Software for Cost-Sensitive Real-Time Feedback-Control Applications
Designing cost-sensitive real-time control systems for safetycritical applications requires a careful analysis of the cost/coverage trade-offs of fault-tolerant solutions. This fu...
Claudio Pinello, Luca P. Carloni, Alberto L. Sangi...
SAC
2003
ACM
15 years 11 months ago
Enabling Mobile Agents to Dynamically Assume Roles
Agent-based application development must face the issues related to the interactions among agents. In fact, their sociality allows decomposing large applications into collaboratin...
Giacomo Cabri, Luca Ferrari, Letizia Leonardi
VRST
1997
ACM
15 years 10 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
ECIS
2000
15 years 7 months ago
Design Breakdowns, Scenarios and Rapid Application Development
- In this paper we consider the way in which two representational forms, scenarios and design breakdowns, which have emerged in the tradition of participatory design are relevant w...
Paul Beynon-Davies