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PG
2002
IEEE
15 years 11 months ago
Adaptive Solid Texturing for Web3D Applications
Solid texturing is a well-known computer graphics technology, but still has problems today, because it consumes too much time if every pixel is calculated on the fly or has a very...
Bing-Yu Chen, Tomoyuki Nishita
IWINAC
2011
Springer
14 years 9 months ago
Design of Social Agents
Abstract. Social behavior, as compared to the egoistic and rational behavior, is known to be more beneficial to groups of subjects and even to individual members of a group. For t...
Roman Gorbunov, Emilia I. Barakova, Matthias Raute...
HPCA
1999
IEEE
15 years 10 months ago
Comparative Evaluation of Fine- and Coarse-Grain Approaches for Software Distributed Shared Memory
Symmetric multiprocessors (SMPs) connected with low-latency networks provide attractive building blocks for software distributed shared memory systems. Two distinct approaches hav...
Sandhya Dwarkadas, Kourosh Gharachorloo, Leonidas ...
ASAP
2004
IEEE
115views Hardware» more  ASAP 2004»
15 years 10 months ago
Design of the QBIC Wearable Computing Platform
Wearable computing systems can be broadly defined as mobile electronic devices that can be unobtrusively embedded in a user's outfit as part of the garment or an accessory. U...
Oliver Amft, Michael Lauffer, Stijn Ossevoort, Fab...
ICAC
2007
IEEE
16 years 20 days ago
A Regression-Based Analytic Model for Dynamic Resource Provisioning of Multi-Tier Applications
— The multi-tier implementation has become the industry standard for developing scalable client-server enterprise applications. Since these applications are performance sensitive...
Qi Zhang, Ludmila Cherkasova, Evgenia Smirni