Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
We present a variant of hierarchical marking menus where items are selected using a series of inflection-free simple marks, rather than the single "zig-zag" compound mar...
Although many artists have worked to create associations between music and animation, this has traditionally be done by developing one to suit the pre-existing other, as in visuali...
We propose an architecture for a real-time multimodal system, which provides non-contact, adaptive user interfacing for Computer-Assisted Surgery (CAS). The system, called M/ORIS ...
Abstract. Recent trends in software development directed toward intelligence, distribution, and mobility need to be followed by an increased sophistication in user interface design...