— This paper deals with the haptic rendering of collisions between a human operator and rigid objects in a virtual environment. The focus being on high-velocity impacts on a rigi...
Abstract. In this paper we propose a tangible cube as an input device for playfully changing between different TV-channels. First we consider several design approaches and compare ...
Florian Block, Albrecht Schmidt, Nicolas Villar, H...
We present a multi-camera vision-based eye tracking method to robustly locate and track user’s eyes as they interact with an application. We propose enhancements to various visi...
Ravikrishna Ruddarraju, Antonio Haro, Kris Nagel, ...
It is important to be able to program GUI applications in a fast and easy manner. Current GUI tools for creating visually attractive applications offer limited functionality. In t...
Peter Achten, Marko C. J. D. van Eekelen, Rinus Pl...
In this paper, we investigate how discourse context in the form of short-term memory can be exploited to automatically group consecutive strokes in digital freehand sketching. With...
Lutz Dickmann, Tobias Lensing, Robert Porzel, Rain...