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ICRA
2006
IEEE
130views Robotics» more  ICRA 2006»
16 years 15 days ago
Grasp Recognition in Virtual Reality for Robot Pregrasp Planning by Demonstration
Abstract— This paper describes a virtual reality based Programming by Demonstration system for grasp recognition in manipulation tasks and robot pregrasp planning. The system cla...
Jacopo Aleotti, Stefano Caselli
CVPR
2010
IEEE
16 years 2 months ago
Efficient Action Spotting based on a Spacetime Oriented Structure Representation
This paper addresses action spotting, the spatiotemporal detection and localization of human actions in video. A novel compact local descriptor of video dynamics in the context of...
Konstantinos Derpanis, Mikhail Sizintsev, Kevin Ca...
DIGRA
2003
Springer
15 years 11 months ago
Characters in Computer Games: Toward Understanding Interpretation and Design
Interpretation of characters is a fundamental feature of human behavior. Even with limited information available, people will assign personality – even to inanimate objects. Cha...
Petri Lankoski, Satu Heliö, Inger Ekman
VCIP
2003
152views Communications» more  VCIP 2003»
15 years 7 months ago
Robust approach for color image quality assessment
This paper presents a visual color image quality metric assessment with full reference image. The metric is highly based on human visual system properties in order to get the best...
Patrick Le Callet, Dominique Barba
AINA
2009
IEEE
16 years 1 months ago
A Range-Only Tracking Algorithm for Wireless Sensor Networks
Over the last few years, target tracking in wireless sensor networks has become a topic of particular interest. This paper presents a tracking system intended for deployment in di...
Evangelos B. Mazomenos, Jeffrey S. Reeve, Neil M. ...