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ACMACE
2005
ACM
15 years 11 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
CORR
2008
Springer
105views Education» more  CORR 2008»
15 years 6 months ago
Design Patterns for Complex Event Processing
Currently engineering efficient and successful event-driven applications based on the emerging Complex Event Processing (CEP) technology, is a laborious trial and error process. T...
Adrian Paschke
EVOW
2004
Springer
15 years 11 months ago
A Scenario-Based Approach to Protocol Design Using Evolutionary Techniques
An evolutionary approach to design communication protocols from scenario-based specifications is presented. It enables to automatically generate finite-state models of protocol ent...
Sérgio G. Araújo, Antônio C. M...
DATE
2005
IEEE
118views Hardware» more  DATE 2005»
15 years 11 months ago
Energy- and Performance-Driven NoC Communication Architecture Synthesis Using a Decomposition Approach
In this paper, we present a methodology for customized communication architecture synthesis that matches the communication requirements of the target application. This is an impor...
Ümit Y. Ogras, Radu Marculescu
VISUAL
2005
Springer
15 years 11 months ago
Image Annotation for Adaptive Enhancement of Uncalibrated Color Images
The paper describes an innovative image annotation tool, based on a multi-class Support Vector Machine, for classifying image pixels in one of seven classes - sky, skin, vegetation...
Claudio Cusano, Francesca Gasparini, Raimondo Sche...