Tags or observable features shared by a group of similar agents are effectively used in real and artificial societies to signal intentions and can be used to infer unobservable ...
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
Textual case-based reasoning (TCBR) provides the ability to reason with domain-specific knowledge when experiences exist in text. Ideally, we would like to find an inexpensive way ...
Colleen Cunningham, Rosina Weber, Jason M. Proctor...
Decision tree induction algorithms scale well to large datasets for their univariate and divide-and-conquer approach. However, they may fail in discovering effective knowledge when...
Giovanni Giuffrida, Wesley W. Chu, Dominique M. Ha...
In general, imitation is imprecisely used to address different levels of social learning from high level knowledge transfer to low level regeneration of motor commands. However, t...