This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
The (neo-)evolutionary model of a Triple Helix of University-Industry-Government Relations focuses on the overlay of expectations, communications, and interactions that potentiall...
Gaussian Process prior models, as used in Bayesian non-parametric statistical models methodology are applied to implement a nonlinear adaptive control law. The expected value of a...
We aim at creating an expressive Embodied Conversational Agent (ECA) and address the problem of synthesizing expressive agent gestures. In our previous work, we have described the ...
In open settings, the participants are autonomous and there is no central authority to ensure the felicity of their interactions. When agents interact in such settings, each relie...