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AGENTS
2000
Springer
15 years 10 months ago
From one virtual actor to virtual crowds: requirements and constraints
A crowd is not only a group of many individuals. Crowd modelling involves problems that arise only when we focus on crowds. For instance, avoiding collision problems related to a ...
Soraia Raupp Musse, Daniel Thalmann
AAMAS
2000
Springer
15 years 6 months ago
Synthesizing Coordination Requirements for Heterogeneous Autonomous Agents
Abstract. As agents move into ever more important applications, there is a natural growth in interest in techniques for synthesizing multiagent systems. We describe an approach for...
Munindar P. Singh
EUSFLAT
2003
165views Fuzzy Logic» more  EUSFLAT 2003»
15 years 8 months ago
Genetic fuzzy systems to evolve coordination strategies in competitive distributed systems
This paper suggests an evolutionary approach to design coordination strategies, a key issue in distributed intelligent systems. We focus on competitive strategies in the form of f...
Igor Walter, Fernando A. C. Gomide
AAAI
2007
15 years 8 months ago
PLOW: A Collaborative Task Learning Agent
To be effective, an agent that collaborates with humans needs to be able to learn new tasks from humans they work with. This paper describes a system that learns executable task m...
James F. Allen, Nathanael Chambers, George Ferguso...
ATAL
2004
Springer
15 years 12 months ago
Fitting and Compilation of Multiagent Models through Piecewise Linear Functions
Decision-theoretic models have become increasingly popular as a basis for solving agent and multiagent problems, due to their ability to quantify the complex uncertainty and prefe...
David V. Pynadath, Stacy Marsella