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» An affective model of user experience for interactive art
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IUI
2003
ACM
15 years 11 months ago
Towards more conversational and collaborative recommender systems
Current recommender systems, based on collaborative filtering, implement a rather limited model of interaction. These systems intelligently elicit information from a user only dur...
Giuseppe Carenini, Jocelyin Smith, David Poole
GAMEON
2000
15 years 7 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor
CIKM
2009
Springer
16 years 23 days ago
Evaluation of methods for relative comparison of retrieval systems based on clickthroughs
The Cranfield evaluation method has some disadvantages, including its high cost in labor and inadequacy for evaluating interactive retrieval techniques. As a very promising alter...
Jing He, Chengxiang Zhai, Xiaoming Li
MHCI
2005
Springer
15 years 11 months ago
Rolling, rotating and imagining in a virtual mobile world
New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
Lynne Baillie, Harald Kunczier, Hermann Anegg
CHI
2007
ACM
16 years 6 months ago
A study of out-of-turn interaction in menu-based, IVR, voicemail systems
We present the first user study of out-of-turn interaction in menu-based, interactive voice-response systems. Out-ofturn interaction is a technique which empowers the user (unable...
Saverio Perugini, Taylor J. Anderson, William F. M...