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» An affective model of user experience for interactive art
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MM
2006
ACM
103views Multimedia» more  MM 2006»
16 years 4 days ago
Progressive cut
Recently, interactive image cutout technique becomes prevalent for image segmentation problem due to its easy-to-use nature. However, most existing stroke-based interactive object...
Chao Wang, Qiong Yang, Mo Chen, Xiaoou Tang, Zhong...
AUTOMOTIVEUI
2009
ACM
16 years 21 days ago
Assessing subjective response to haptic feedback in automotive touchscreens
The increasing use of touchscreen interfaces in vehicles poses challenges to designers in terms of optimizing safety, usability and affective response. It is thought that the appl...
Matthew J. Pitts, Mark A. Williams, Tom Wellings, ...
CHI
1997
ACM
15 years 10 months ago
How to Personalize the Web
Agents can personalize otherwise impersonal computational systems. The World Wide Web presents the same appearance to every user regardless of that user’s past activity. Web Bro...
Rob Barrett, Paul P. Maglio, Daniel C. Kellem
DIMEA
2007
99views Multimedia» more  DIMEA 2007»
15 years 10 months ago
Player adaptive entertainment computing
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
Kevin Kok Wai Wong
CHI
2004
ACM
16 years 6 months ago
Pointing at trivariate targets in 3D environments
We investigate pointing in true 3D environments where the target size varies in three spatial dimensions. We also study the effect of the user's physical movement angle on po...
Tovi Grossman, Ravin Balakrishnan