While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
In the next five years, the number of processors in high-end systems for scientific computing is expected to rise to tens and even hundreds of thousands. For example, the IBM Blu...
The retail store environment is a challenging application area for Pervasive Computing technologies. It has demanding base conditions due to the number and complexity of the interd...
Albert Krohn, Tobias Zimmer, Michael Beigl, Christ...
Abstract. In this paper, we present and analyze a framework for selfevolving autonomic services in a wireless nomadic environment. We present a disconnected network architecture, w...
Iacopo Carreras, Francesco De Pellegrini, Daniele ...
Abstract— Wireless sensor networks are useful for monitoring physical parameters and detecting objects or substances in an area. Most ongoing research consider the use of either ...